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AeonGUI
A portable video game graphic user interface library.
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This is the complete list of members for AeonGUI::Color, including all inherited members.
| A() const | AeonGUI::Color | |
| a | AeonGUI::Color | |
| B() const | AeonGUI::Color | |
| b | AeonGUI::Color | |
| bgra | AeonGUI::Color | |
| Blend(Color src) | AeonGUI::Color | |
| Color() (defined in AeonGUI::Color) | AeonGUI::Color | |
| Color(uint32_t value) | AeonGUI::Color | explicit |
| Color(const std::string &value) | AeonGUI::Color | |
| Color(uint8_t A, uint8_t R, uint8_t G, uint8_t B) | AeonGUI::Color | |
| ColorRegex | AeonGUI::Color | static |
| G() const | AeonGUI::Color | |
| g | AeonGUI::Color | |
| IsColor(const std::string &value, uint32_t *color_value=nullptr) | AeonGUI::Color | static |
| R() const | AeonGUI::Color | |
| r | AeonGUI::Color | |
| ToString() const | AeonGUI::Color |