AeonGUI
A portable video game graphic user interface library.
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close.h
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#ifndef CLOSE_H
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#define CLOSE_H
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#ifdef __cplusplus
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#include "Integer.h"
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extern
"C"
{
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#else
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#include <stdint.h>
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#endif
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extern
char
close_name[];
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extern
uint32_t close_width;
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extern
uint32_t close_height;
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extern
uint32_t close_bytesperpixel;
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extern
uint32_t close_datasize;
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extern
uint8_t close_data[];
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#ifdef __cplusplus
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}
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#endif
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#endif
core
resources
close.h
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