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AeonGUI
A portable video game graphic user interface library.
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This is the complete list of members for AeonGUI::Vector2, including all inherited members.
| GetX() const | AeonGUI::Vector2 | |
| GetY() const | AeonGUI::Vector2 | |
| Length() const | AeonGUI::Vector2 | |
| operator*=(const Matrix2x3 &aRight) | AeonGUI::Vector2 | |
| operator*=(const Vector2 &aRight) | AeonGUI::Vector2 | |
| operator*=(double aRight) | AeonGUI::Vector2 | |
| operator+=(const Vector2 &aRight) | AeonGUI::Vector2 | |
| operator-=(const Vector2 &aRight) | AeonGUI::Vector2 | |
| operator/=(double aRight) | AeonGUI::Vector2 | |
| operator[](std::size_t aIndex) const | AeonGUI::Vector2 | |
| operator[](std::size_t aIndex) | AeonGUI::Vector2 | |
| SetX(double aX) | AeonGUI::Vector2 | |
| SetY(double aY) | AeonGUI::Vector2 | |
| Vector2() | AeonGUI::Vector2 | |
| Vector2(double aX, double aY) | AeonGUI::Vector2 |