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AeonGUI
A portable video game graphic user interface library.
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This is the complete list of members for AeonGUI::Matrix2x3, including all inherited members.
| Matrix2x3() | AeonGUI::Matrix2x3 | |
| Matrix2x3(double xx, double yx, double xy, double yy, double x0, double y0) | AeonGUI::Matrix2x3 | |
| Matrix2x3(const std::array< const double, 6 > aMatrixArray) | AeonGUI::Matrix2x3 | |
| Matrix2x3(double aRotation) | AeonGUI::Matrix2x3 | |
| Matrix2x3(const Vector2 &aScale) | AeonGUI::Matrix2x3 | |
| Matrix2x3(const Vector2 &aScale, double aRotation) | AeonGUI::Matrix2x3 | |
| Matrix2x3(const Vector2 &aScale, double aRotation, const Vector2 &aTranslation) | AeonGUI::Matrix2x3 | |
| operator*=(const Matrix2x3 &aRight) | AeonGUI::Matrix2x3 | |
| operator[](size_t aIndex) const | AeonGUI::Matrix2x3 |